So, I got the idea to add some advertisements to the walls of the stadiums I use for MFB, to spice up the game and give each team's home field a unique flavor. However, when I opened up the stadium file for Local8h's Merenge Double Deck Stadium and changed the S30 file (the wall texture) to be a different texture every time it appeared in the .txt file, not every piece of the wall was individualized. That is, the long sides of the stadium (running along the sidelines) repeated the same texture several times. I'm not a Gamespace guru, but I could tell that either the stadium data file was "tiling" the texture several times along the sideline wall or the sideline wall was made up of multiple pieces that all received their texture from the same line in the .txt file code.
Does anyone out there with more stadium-building knowledge than me know how to individualize these pieces of the wall?
Does anyone out there with more stadium-building knowledge than me know how to individualize these pieces of the wall?




